Warlords Haul League

Posted by:

|

On:

|

  • Warlords Haul
    July 13, 2025 – September 31
    Video explanation: https://youtu.be/fpvflPCc8_8
    Add a warlord: https://youtu.be/elTUkK8QJVY
  • Basics:
    • Map Size:
      • 2k and below: 4×4
      • Above 2k 6×4
    • Army Lists: Age of Fantasy or Grim Dark Future
    • Combined Armies: No
    • Force Organization: Yes
    • Number of Objectives: 0
    • Number of turns: infinite
    • Any unit or rule exclusions: Optional have only 1 warlord unit combined with the army from the additional army book: NCOPR Warlord Builder
    • Draw: impossible
    • Length of the league: 2 months: July 13, 2025 – September 31
    • Form Link: https://forms.gle/ju4DaeRD5kxnAjRx7
  • Deployment:
    • Defender deploys all their units first, then the attacker. Defender goes first. Use the deployment zones below.
      • Cargo Carrier: Deployment A
      • Attacker: Deployment B

  • Rules
    • Standard and Skirmish have the same rules.
    • Defender
      • Mark 3 units with a dice as holding cargo; the cargo is numbered 1 – 3 (aircraft cannot transport cargo)
      • Pick one of the 3 numbers and write it on a piece of paper, and keep it hidden, this is the key cargo.
      • At the end of the game, you must show the number to the opponent.
      • To win, you must get the unit with the key cargo to either the top right or bottom right corners of the map.
      • If a unit holding cargo is killed, the cargo is dropped and can be picked up again, but the unit picking it up cannot shoot or attack and may only move to the cargo marker.
      • When you resecure cargo, your unit gets +1 to defense until next turn.
      • Delicate cargo: Units over toughness 6 must roll a D6 at the end of the turn, if they are holding one of the three , if it is a 1 the cargo they are carrying is destroyed.
      • Attacker
        • Find and destroy the key cargo to win.
        • To destroy the key cargo, kill the unit carrying it, and stay on top of the cargo until the end of the turn without getting shaken.
        • While destroying the cargo marker, the unit gets +1 to its defense.
        • Once the cargo is destroyed, the defender must say whether it was the key or not.
  • Scoring
    • For every game you play, please fill out the Google form. At the end of the league, a name will be randomly chosen; the more points you have, the higher the probability that your name will be drawn.
    • Below is how you earn points
      • 1 point for every game played
      • 1 point for each win
      • 1 point for each unique player per league
  • Prize:
    • $20 gift card to a game store of your choice.

Posted by

in